implementation V8—to design a modern, concurrent language with development ease at the forefront..
For Go programming bright future, the team focused on some sore spots in the alternatives, which are as follows:
• Dynamically typed languages have—in recent years—become incredibly popular. Go eschews the explicit, "cumbersome" type systems of Java or C++. Go uses type inference, which saves development time, but is still alsostrongly typed.
• Concurrency, parallelism, pointers/memory access, and garbage collection are unwieldy in the aforementioned languages. Go lets these concepts be as easy or as complicated as you want or need them to be.
• As a newer language, Go has a focus on multicore design that was a necessary afterthought in languages such as C++.
• Go's compiler is super-fast; it's so fast that there are implementations of it that treat Go code as interpreted.
• Although Google designed Go to be a systems language, it's versatile enough to be used in a myriad of ways. Certainly, the focus on advanced, cheap concurrency makes it ideal for network and systems programming.
• Go is loose with syntax, but strict with usage. By this we mean that Go will let you get a little lazy with some lexer tokens, but you still have to produce fundamentally tight code. As Go provides a formatting tool that attempts to clarify your code, you can also spend less time on readability concerns as you're coding